Tracer


  • Pulse Pistols
    • Tracer rapid-fires both of her pistols.


  • Blink
    • Tracer zips horizontally through space in the direction she's moving, and reappears several yards away. She stores up to three charges of the blink ability and generates more every few seconds.


  • Recall
    • Tracer bounds backward in time, returning her health, ammo and position on the map to precisely where they were a few seconds before.


  • Pulse Bomb
    • Tracer lobs a large bomb that adheres to any surface or unfortunate opponent it lands on. After a brief delay, the bomb explodes, dealing high damage to all enemies within its blast radius.




Reaper
  • HELLFIRE SHOTGUNS
    • Reaper tears enemies apart with twin shotguns.


  • WRAITH FORM
    • Reaper becomes a shadow for a short period of time. While in this form, he takes no damage and is able to pass through enemies, but cannot fire his weapons or use other abilities.


  • SHADOW STEP
    • After marking a destination, Reaper disappears and reappears at that location.


  • DEATH BLOSSOM
    • In a blur of motion, Reaper empties both Hellfire Shotguns at breakneck speed, dealing massive damage to all nearby enemies.




Solider 76




Genji




Pharah




Sombra
  • MACHINE PISTOL
    • Sombra's fully-automatic machine pistol fires in a short-range spread.


  • HACK
    • Sombra hacks enemies to temporarily stop them from using their abilities, or hacks first aid kits to make them useless to her opponents.


  • STEALTH
    • Sombra becomes invisible for a short period of time, during which her speed is boosted considerably. Attacking, using offensive abilities, or taking damage disables her camouflage


  • TRANSLOCATOR
    • Sombra tosses out a translocator beacon. She can instantly return to the beacon's location while it is active (including when it's in mid-flight).


  • EMP
    • Sombra discharges electromagnetic energy in a wide radius, destroying enemy barriers and shields and hacking all opponents caught in the blast.




Doomfist
  • HAND CANNON
    • Doomfist fires a short-range burst from the knuckles of his fist. Its ammunition is automatically regenerated over a short time.


  • SEISMIC SLAM
    • Doomfist leaps forward and smashes into the ground, knocking nearby enemies toward him.


  • RISING UPPERCUT
    • After charging up, Doomfist lunges forward and knocks an enemy back, dealing additional damage if they impact a wall.


  • ROCKET PUNCH
    • After charging up, Doomfist lunges forward and knocks an enemy back, dealing additional damage if they impact a wall.


  • METEOR STRIKE
    • Doomfist leaps into the sky, then crashes to the ground, dealing significant damage.




Mccree
  • PEACEKEEPER
    • McCree fires off a round from his trusty six-shooter. He can fan the Peacekeeper's hammer to swiftly unload the entire cylinder.


  • COMBAT ROLL
    • McCree dives in the direction he's moving, effortlessly reloading his Peacekeeper in the process.


  • FLASHBANG
    • McCree heaves a blinding grenade that explodes shortly after it leaves his hand. The blast staggers enemies in a small radius.


  • DEADEYE
    • Focus. Mark. Draw. McCree takes a few precious moments to aim; when he's ready to fire, he shoots every enemy in his line of sight. The weaker his targets are, the faster he'll line up a killshot.